Emma Hughes
Emma Hughes | Curator and consultant | Limina Immersive
Emma is a Creative Producer, Curator and Artist specialising in interactive and immersive experience making. As an advocate of the arts and outdoors for health and wellbeing, she places community at the heart of her practice, facilitating creative expression and engagement through making and producing work that is playful, accessible and innovative in its use of emerging technology.
Her work includes facilitating drama and animation workshops for older adults and young people, designing interactive exhibits for Devon Libraries (EnchanTales, 2019) and supporting visually impaired artists to produce an immersive podcast series with PECo Theatre (City of Threads, 2021).
Using digital-literacy as a tool for self-empowerment, Emma has delivered digital mentoring sessions for a broad range of groups, such as Birmingham-based arts organisations (Digital Welcome, Limina, 2020/21), older adults and theatre freelancers.
As curator and consultant at Limina, Emma’s highlights have been managing the VR Diversity Initiative Bootcamp, conducting an in-depth audience research study on immersive genres and formats for a major Digital Catapult report, producing Limina’s VR audience event programme and curating boundary-pushing programmes of immersive content.

Resources by Emma Hughes

Immersive Media also known as XR offer visitors the opportunity to engage with heritage organisations through VR (virtual reality) and AR (augmented reality) experiences. There is a lot to consider before diving into an immersive media or computer-generated project. In this resource Emma Hughes from Limina provides useful insight to help clarify some questions you might have about the feasibility of introducing XR experiences at your heritage organisation.